Since early 2012, I’ve been part of the Microsoft UX team that created HoloLens and the WIndows Mixed Reality platform.

I’ve created sensor-laden interactive art installations, co-pioneered real-time performer-based 3D art, and designed award-winning motion graphics for the world’s largest television news networks and brands.

I create innovative multi-modal experiences, allowing people to fully participate in the moment, engaging with digital and physcial places, people, and embodied virtual agents, powered by AI driven human and environment understanding.